I’m in Stockholm over the weekend for the Swedish Game Awards Conference. After a long day of traveling (got up at 5.30 in the morning to catch the ferry to the mainland), mingeling and lectures, I retreat to a well deserved night’s sleep.
Two highlights stood out for me among the day’s events:
I met Angelica Norgren and Josef Fares, both involved in the Swedish gaming-focused radio show P3 Spel that I enjoy every week in podcast format. Josef Fares is also a well-known filmmaker and game director behind Brothers – A Tale of Two Sons.
The second highlight was an incredibly fascinating lecture by Sjoerd De Jong from Teotl Studios. He demonstrated Blueprint, the visual scripting language in UDK4, which I must say looks very powerful and flexible. He also showed a small slice of Solus, the game he’s currently working on. The attention to detail and atmosphere made my mouth water